Mission objectives and key plot points are projected onto walls within the in-game world, in order to keep the player immersed in the gameplay. Other new features include the ability to interrogate characters in real-time, and use objects in the surrounding environment against them. This creates a visual silhouette where the guard thinks Sam is, allowing the player to flank his enemies. Another new feature is the "Last Known Position", which occurs when the player breaks the line of sight of an alerted guard. The player can choose to prioritize these targets, so that, for example, he can distract one guard by shooting out a light in his vicinity and then take out another guard. Splinter Cell: Conviction introduces a number of new gameplay features to the Splinter Cell series, one of which is the "Mark & Execute" feature, which allows the player to mark specific targets, such as enemies or objects, and shoot them in rapid succession without manually targeting each one. The game was followed by a sequel in 2013 titled Splinter Cell: Blacklist. There are also versions available for the Android, Windows Phone and Bada. Gameloft released a handheld version for Apple's iOS on May 27, 2010. Key members of the Tom Clancy's Rainbow Six: Vegas team, such as creative director Maxime BĂ©land worked on the game. Tom Clancy's Splinter Cell: Conviction is an action-adventure stealth video game developed by Ubisoft Montreal as part of the Tom Clancy's Splinter Cell series.
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